Forum: Japan, The Gaming Giant

1. In video gaming industry, how did the growth of mobile video games relative to consoles/PC games alter the relative strength for Porter’s five forces?

2. I need help writing my essay – research paper explain whether this change in Porter’s five forces associated with the popularity of mobile gaming differ across the countries mentioned in the case study.

3. [1 bonus point for this question] Speculate on how the potential growth of virtual reality as a gaming platform relative to other mediums (mobile, console, PC) will alter the relative strength for Porter’s five forces in video gaming industry?

words: 300

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Japan, The Gaming Giant Forum

1. How has the expansion of mobile video games in comparison to console/PC games changed the relative strength of Porter’s five forces in the video gaming industry?

2. I need help writing my essay – research paper describe how the shift in Porter’s five forces linked with the popularity of mobile gaming differs among the nations indicated in the case study.

3. [One extra point for this question] Consider how the potential rise of virtual reality as a gaming platform in comparison to other media (mobile, console, PC) may affect the relative strength of Porter’s five forces in the video gaming industry.

300 words

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